An investigative survival-horror game about a private investigator trapped inside a city built for sleeping minds.
Search. Survive. Solve.
INVESTIGATE THE DISAPPEARED
Every case begins with a missing person. Enter corrupted offices, apartments, records rooms, and service corridors. Collect evidence, connect four decisive clues, and determine what happened before the world removes the answer.
THE CITY WAS BUILT FOR SLEEPING MINDS
Transit created this place for people suspended between life and waking. Private investigator David remains here by choice. Somewhere beyond the simulation, his body lies in a hospital bed. Inside, people still need his help.
THE FORMAT
Nobody stays outside after dark. Night is maintenance: streets are corrected, rooms are rewritten, and anything marked unnecessary is removed.
Something dead now lives inside that process—and it wants company.
SURVIVE THE INVESTIGATION
A pistol buys time. A camera loaded with scarce film can force the Format into a single recorded state and hold it still. None of them can destroy it.
CHOOSE WHAT YOU CARRY
Ammo, medicine, and film compete for limited space. Search for supplies during the case, but remember: anything carried is lost if David fails to return.
STUCK IS CURRENTLY IN DEVELOPMENT
A third-person investigative survival-horror game by yepe.
FOLLOW DEVELOPMENT